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It's Red alert : Time to Battle : Blender 3D

3 comments

ashwinpremnath500.105 years agoPeakD

"The wait is over, though the decision to fight was the last thing the Commander wanted, now it's time to move in to the war zone. There is no turning back"

https://files.peakd.com/file/peakd-hive/ashwinpremnath/FJAxi4kM-render.png

Behind the scenes:

The idea behind this quick low poly render was to build what I could and create a scene in 1 hour. It was sort of a challenge to myself.

https://files.peakd.com/file/peakd-hive/ashwinpremnath/dO2bnTf6-Capture2.PNG
Managed to not delete the cube and converted it to the head and chest of the soldier

https://files.peakd.com/file/peakd-hive/ashwinpremnath/sC68ty69-Capture3.PNG
Sphere and extruding some of its faces for the arms

https://files.peakd.com/file/peakd-hive/ashwinpremnath/t3Cupxm2-Capture4.PNG
Adding color

https://files.peakd.com/file/peakd-hive/ashwinpremnath/J86G1VzS-Capture5.PNG
Applying an array modifier to get an army

https://files.peakd.com/file/peakd-hive/ashwinpremnath/tfFdG9nw-Capture6.PNG
Background for the scene

https://files.peakd.com/file/peakd-hive/ashwinpremnath/lA3el519-Capture7.PNG
Adding the lights to the scene

Overall the models took me around 15 minutes to build, the camera angle and lighting is what ate up rest of the time.

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